воскресенье, 3 апреля 2011 г.

[ What kind of game is “Galaxy In Danger”? ]


What kind of game is “Galaxy In Danger”?

We bet you’d like to ask us, what kind of game “Galaxy in danger” is. To be succinct, it is an online browser strategy game that gives the gamer an opportunity to lose oneself into a dramatic epic confrontation of four races struggling ruthlessly for spheres of influence in a galaxy. However, this definition is too poor to imply completely what the project is. So, let us scrutinize the difference between “Galaxy In Danger” and the many mass online games that have recently flooded the internet in general and social networks in particular.
Any computer game can be decomposed into three basic components that determine the quality of the project. First of all, it is the visual constituent, or the graphics quality. Secondly, the quality and the quantity of so-called content: characters, objects and things that the gamer can interact with and that give him diversity while playing and the possibility of finding something new non-stop on each stage of the game. The third one - and probably the most important one - is the playability, without which no game can exist. That is what can be called “the soul of the game”, this is what makes the gamer forget about the time and lose himself in the process of playing.

Graphics.

A well-coordinated team of artists, designers and programmers distinguished not only for their professionalism and creativity but also for sincere personal interest in creating a high-quality product have been working creating “Galaxy In Danger”. One can say with certainty that no game of many online browser projects existing on the market nowadays will match “Galaxy In Danger” in its quality of graphics. Also the game combines new technologies of graphical design. On the one hand, there are various colorful character illustrations (or the gamers’ avatars), “tickets” of multiple units and kinds of arming that are destined to continuously delight the gamer’s eyes. On the other, there is a consistent and quick efficiency of the game on any computer configuration with any internet connection quality.

Content.
The amount of units, their upgrades and various arms hit one’s fancy. And this is not just high -flown talk. The game has four antagonistic camps, which represent different cosmic races. The first race is, of course, our “fellow planetmen”, humans – “the army of earthmen”. The second one is a mechanic race – “robots from Zhelezyaka (Iron thing) planet” – a non-organic form of life that originated on a distant planet as a result of evolution of an ancient civilization that got stuck on a technogenic way of development and had to levy a continuous expansionist war against other worlds in order to gain possession of more and more resources. The third race is a race of space amazons – “Amazons from Vega” – bellicose girls who combine engineering with advanced biotechnologies that many centuries ago helped them clear their civilization from males. Now they carry “the beam of truth” of their ideology to the rest of civilizations simply grinding into dust and ashes all the dissenting ones. Finally, the fourth race is a completely organic form of life denying technologies at all – “eaters from deep space”. The eaters’ principles and purposes are unknown to anyone; however, even their very existence in a conventional sense is a question. One should know for certain: they do not enter into negotiations, do not spare anyone, and the only way to survive having come across them is to fight to the last drop of one’s blood/oil or beat a retreat to another galaxy.
Each of the races possesses its own kind of infantry, armor and aviation, as well as a unique and vast set of skills, fitting out and upgrades for their units, depending not only on the race but also on the character-avatar chosen by the user at the beginning of the game. Adding to all this constant supplements planned for the release we obtain an unimaginable quantity of opportunities to create an absolutely unique army and strategy to help the gamer save the galaxy… or become its sovereign ;).
For example we can consider one of the basic units of humans, an ordinary infantry soldier. Ten types of armor, two unique modifications and several kinds of ammunition for his weapons are available to him, and he can also gain some upgrades through interaction with a certain avatar. And this is only one unit of one of the races in the game! This example alone can help one imagine the liberty of choice that “Galaxy In Danger” can offer.
Playability.

“Galaxy In Danger” combines in itself both possibilities of fine tuning one’s army and its strategy including thorough selection of armor, munitions and weapons, and dynamics of tornadic battles that doesn’t allow one to get distracted from the battlefield for a second, reaction being frequently more important than intelligence. The first component will be surely appreciated by calm and serious-minded gamers who prefer to act being guided by the principle “better safe than sorry”. While, as things come to the very action, it will be a delight for the ones who love real-time fights and adore flash-like thrusts, cunning tricks and superb battles.
Certainly, there are systems of achievements, awards and ratings in the game that inform the gamers how close their peak is and show them decent enemies. A system of clans will allow friends to join efforts and save the galaxy from invasion by the aggressors together.
Also the game will hold international tournaments in 12 variations, the prizes for winning being not only game currency, but also ammunition unavailable to gamers in an ordinary game shop.
Besides combats and rivalry, those being abundant in our real life, there will be humour and various funny things in almost every moment of the game, which will allow the gamer to take mind off the grey routine and have a smile. These are the style of draughtsmanship of the game units, maps for the battles, various joky skills and bonuses that will provide not only the practical but also the moral victory over the enemy.
The project was being forethought and created so that anyone could find something for oneself in it, so that gamers with varied preferences would be able to spend their spare time together. Everyhting the best and most interesting having been created in the industry of online browser games so far is embodied in “Galaxy In Danger”.

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